![]() The Halo Editing Kit also includes a tutorial in the form of a step-by-step walkthrough of the making of the accompanying tutorial map. However, Sapien is slow-loading, and tends to crash often its debug.txt file is useful when attempting to diagnose such problems. This is widely considered the easiest program of the three, and is comparable to Halo 3's Forge. Everything that can be positioned in the map physically is done with Sapien. Mappers can insert vehicles and weapons, place spawn points, and make camera points for cutscenes. ![]() Sapien opens scenario tags and creates a visual representation of the final map. The third program is Sapien, continues the primate naming scheme. Guerilla tends to crash when it encounters corrupted tags. Guerilla can edit them so that mappers can alter what specific item, what it does and how it looks (such as change a vehicle's color). Tags are files that consist of everything in a Halo map: weapons, vehicles, etc. ![]() The second program, known as Guerilla and has the icon of what appears to be Che Guevarra, a guerilla leader, edited to look like a gorilla (pun intended), opens tags and edits them. Although it is capable of everything from bitmap creation to the final map-building, its old-style command prompt methods have been rather frustrating for at least a few mappers. Tool is both the backbone and the pain of CE. The kit comes with three programs designed to assist mappers.
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